SKU: 39752115812

The Rider Tarot Deck - Premiere Edition

Sale price$26.99 Regular price$29.99
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 13 - Jul 18

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

The Rider Tarot Deck - Premiere EditionOnce considered revolutionary, the Rider Waite deck has become the most popular tarot deck in the world, and has set the standard for hundreds of other tarot decks. The cards were drawn in 1909 by Pamela Colman Smith under the direction of Arthur Edward Waite. Smith's vibrant drawings transformed the standard tarot deck. "A unique feature of the Rider Waite deck, and one of the of the principal reasons for its enduring popularity, is that all of the

Once considered revolutionary, the Rider-Waite® deck has become the most popular tarot deck in the world, and has set the standard for hundreds of other tarot decks. The cards were drawn in 1909 by Pamela Colman Smith under the direction of Arthur Edward Waite. Smith's vibrant drawings transformed the standard tarot deck.

"A unique feature of the Rider-Waite® deck, and one of the of the principal reasons for its enduring popularity, is that all of the cards, including the Minor Arcana, depict full scenes with figures and symbols. Prior to the Rider-Waite® Tarot, the pip cards of almost all tarot decks were marked only with the arrangement of the suit signs -- swords, wands, cups, and coins, or pentacles. The pictorial images on all the cards allow interpretations without the need to repeatedly consult explanatory text. The innovative Minor Arcana, and Pamela Colman Smith's ability to capture the subtleties of emotion and experience have made the Rider-Waite® Tarot a model for the designs of many tarot packs." -- (from The Encyclopedia of Tarot, Volume III)

Rider-Waite® Tarot was named one of the Top Ten Tarot Decks of All Time by Aeclectic Tarot.

Specs
  • SKU
     WRBN78
  • Weight
     0.83 lb(s)
  • ISBN
     978-1-57281-504-9
  • Size
     Box measures 4.625" x 7.25" ; Cards measure 2.75" x 4.75" ; Spread sheet measures 18" x 20"
  • Language
     EN
  • Artist
     Pamela Colman Smith

 

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 39752115812

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.1 ★★★★★
Based on 429 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
O
Verified Purchase
Oilyraincloud
Boise, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Waukegan, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Draper, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Los Angeles, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
New York, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024

recommand products