SKU: 31474564769

exxus vape push cartridge vaporizer 12pk

Sale price$97.20 Regular price$108.00
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Description

exxus vape push cartridge vaporizer 12pkDrcken Sie es richtig Der Exxus Push 12er Pack von Exxus Vape ist ein kompakter Kartuschenverdampfer. Seinen Namen verdankt er seinem einzigartig designten Gehuse mit Hhenverstellung, mit dem sich die Kartusche auf die gewnschte Hhe einstellen lsst. Mit einer Hhe von nur 7,5 cm verfgt er ber einen 500 mAh Akku, eine Ausgangsleistung von 15 Watt und vier Spannungsausgnge: 2,8 V, 3,2 V, 3,7 V und 4,2 V. Der Exxus Push verfgt auerdem ber eine 11,5 mm

Drücken Sie es richtig

Der Exxus Push 12er-Pack von Exxus Vape ist ein kompakter Kartuschenverdampfer. Seinen Namen verdankt er seinem einzigartig designten Gehäuse mit Höhenverstellung, mit dem sich die Kartusche auf die gewünschte Höhe einstellen lässt. Mit einer Höhe von nur 7,5 cm verfügt er über einen 500-mAh-Akku, eine Ausgangsleistung von 15 Watt und vier Spannungsausgänge: 2,8 V, 3,2 V, 3,7 V und 4,2 V. Der Exxus Push verfügt außerdem über eine 11,5 mm große Tanköffnung und ein 510er-Gewinde mit Magnetfuß.

Das 80 mm lange, einziehbare Kabel erleichtert das Aufladen, und der Lithium-Ionen-Akku mit hoher Entladerate ist ebenfalls vorhanden. Um das Gerät zu aktivieren, muss der Nutzer die Einschalttaste fünfmal schnell hintereinander drücken. Der Exxus Push verfügt über eine Vorheizfunktion, bei der der Nutzer die Einschalttaste zweimal im 17-Sekunden-Takt drücken kann. Um die Ausgangsspannung anzupassen, klickt der Nutzer dreimal schnell hintereinander auf dieselbe Taste. Der Exxus Push verfügt über vier Ladestandsanzeigen, die anzeigen, wann das Gerät aufgeladen werden muss. Eine Anzeige zeigt an, dass das Gerät zu 25 % geladen ist; zwei zeigen an, dass das Gerät zu 50 % geladen ist, drei zeigen an, dass das Gerät zu 75 % geladen ist, und vier zeigen an, dass das Gerät vollständig geladen ist. Der Exxus Vape Push Cartridge Vaporizer wird im 12er-Pack geliefert.

Was ist enthalten:

  • (12) Exxus-Schub
  • (1) Silikonkappe
  • (2) Magnetringe
  • (1) Einziehbares Kabel
  • (1) Schlüsselband
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SKU: 31474564769

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Oilyraincloud
Louisville, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
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Reviewed in the United States on November 6, 2023
R
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rockspawner
Grantham, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
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Reviewed in the United States on December 9, 2025
A
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Amazon Customer
Massapequa, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
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Reviewed in the United States on February 21, 2025
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Roger Andersen
Massapequa, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
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Reviewed in the United States on January 19, 2024
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Jennie M. Scaturro
Whiting, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
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Reviewed in the United States on July 27, 2024

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